ART BY SAM HATAMI

 

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RTS/RPG Scout Robot

 

I designed this robot for a re-imagined top-down post-apocalyptic RPG, no franchise in mind, more than what I had in my head at the time of sketching it up. Modelled with 3D Studio Max, textured with dDo and rendered in Marmoset Toolbag 2.

Night Shot

High Poly

Sam Hatami 2015